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From the maker of Magic Femdom, Ai Shield is a fantasy rpg focused on femdom. You play as a hero whose gender is up to you. You spent years training to one day defeat The Demon who took over the kingdom you live in(You can choose why your hero pursues this goal: for good, power, or fame), but when the day finally comes, things don't go as planned. You're nearly killed by The Demon, failing your years long quest, but you get a second chance. Through unknown forces, you're able to find the shield of legend that is said to be able to block the most powerful of blows which could very well be enough to shift the tide in your favor and finally kill The Demon. The only problem is that shield is actually a haughty and less than cooperative princess from an era long past. Can you tame her into a helpful ally or will she be the one taming you?


Unlike my last game, this one has more art including a character bust for the main heroine and some first person perspective CGs. The gameplay involves (mostly scripted) combat, puzzles, and choice making including whether you just take the heroine's domineering or try to fight back and get bullied even harder. There is no dominant route, you can only choose what kind of person you are and influence how you're treated.

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StatusIn development
Rating
Rated 4.2 out of 5 stars
(6 total ratings)
Authorvolbells
GenreRole Playing, Adventure, Puzzle
Made withRPG Maker
Tags2D, Adult, Eroge, Erotic, Fantasy, Femdom, NSFW
Average sessionAbout a half-hour
LanguagesEnglish
LinksPatreon

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Click download now to get access to the following files:

Ai Shield Act 2b.zip 144 MB

Development log

Comments

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(1 edit)

i dont know if i am stupid but i cant pass the second puzzle someone can help me ?

is there any ballbusting? are the fetishes eligible like in magic femdom? 

(-10)

THIS IS DISGUSTING, YOU FUCKING BITCH OF DEV, HOW CAN ANY PERSON IN THIS FUCKING WORLD GET ON BY SCAT, EWWWWWWWWWWW YOU SON OF A BICH, WARN ME BEFORE PALY YOU NAUGHTY SHIT 

WARNING: THIS GME HAVE SCAT

(+3)

It doesn't though? Magic Femdom does, albeit being totally optional. Ai shield does not.

can you please make a macbook version of this game and magic femdom 

Ok, I tried to make a mac version of Magic Femdom, it's on the itch download page for it. I don't know anything about mac, so please tell me if it works for you.

yep it works i used this guide btw 

(its for a different rpgm game but works universally for all rpgm mac games) thx for making mac version

Hope you enjoy! As for Ai Shield, I'll do the mac version once the next update is ready, it'll be easier to do then since I won't have to revert any progress.

(1 edit)

Just found this game a couple of hours ago and played through everything it currently has in one sitting and just wanted to drop my thoughts on it really quick!

It's obviously just my personal preference but I have been loving every last bit of this during the time I played! From the setting to the CG's to Ai as a character(Especially Ai as a character, Have been in absolute love with her during my time playing this! c:), everything about this has pretty much been perfect for me up until now and it has really been a long time since I last resonated with a game like this!

Just absolutely amazing work so far and I am already excited for the future of this game!^^

Thanks, I'm glad you liked it!

(1 edit)

hello there i am coming from magic fendom and i tried this one too i have too say its really a different experience compared to MF but if i were to compare i have to say MF is a little better though i have agree with the comment below me  
"I have issues with 'Ai' being a bit too unlikeable though. it is possible to make her likable and dominant at the same time, making for a more satisfying read and a better ability to connect with her. Though this could just be a mistaken first impression of mine and things may develop in a more satisfying way later?" 

this is something i have to agree the starting was a little boring in the first version  

although i would say if you want to play you should try out 

theres a big difference in it and MF 

i am quite sorry i am unable to stop comparing it to MF though the both the story lines are pretty good



so i am looking forward to the new versions

(+1)

You are comparing a first version to a finished game, so hopefully you'll like how it progresses. Thanks for playing both games.

i agree with you since it will keep changing over time so i dont want  judge it on basis of it but i think i liked MF a little too much (especially kylie  i love her personality) 

(3 edits)

Just wanted to give my first impressions, starting out I think you have done a great job with the writing. A strange compliment to make but I have noticed with a lot of other games that I have tested out here that writing is not a common strong point, so it is refreshing to see it well done here. What I mean is that it is not littered with errors, it makes sense to read, and the story is interesting.

I think the puzzles are perfectly fine, they just require a bit of thought. I was able to solve them quickly.  

I have issues with 'Ai' being a bit too unlikeable though. it is possible to make her likable and dominant at the same time, making for a more satisfying read and a better ability to connect with her. Though this could just be a mistaken first impression of mine and things may develop in a more satisfying way later?

I think the extra artwork is a good idea, not sure if this is just a first template but I feel it could be a bit cleaner as it looks a bit rough right now. Though I do like the way Ai looks, especially the eyes.

I hope I did not sound too harsh with this, and I would like to say that my first impressions were good and I did enjoy trying this game. keep up the good work!

I do try my best to get the writing right, so I appreciate that. I guess you'll have to see about Ai :p Not too harsh at all, thanks for the feedback.

I don't want to discourage anyone from playing this game, it looks like it has serious promise and is worth playing! The hints for the beginning puzzles really aren't fantastic because at first it can be hard to understand how/if the seals worked.  I failed on the second set even with the hints just because they felt so unnecessary and complicated.  The game had such a promising premise and artwork, but it sadly starts with a very boring puzzle that needs better design or to be removed.

Yeah, I'm finding puzzles to be quite the dilemma because I have players that found them "fairly easy," people who had no difficulties with the beta version of the puzzle which was even harder, people who barely got through them, people who just gave up, people who found them "interesting," "uninteresting." I'm not sure what to do tbh. Hopefully I'll have a good solution in Act 2

My best suggestion is after a time limit, some sort of penalty but autosuccess. But just making it more clear that the seal activated successfully would be really helpful.

Updated the game, hope it helps the issue